It adds a strategic aspect to the game where you essentially have to try and manage the land, with the placement of individual tiles proving significant in your success. “Everything about Loop Hero is incredibly addictive, with it proving satisfying to place tiles around to enhance the world and improve your chances of success, or, in some cases, bring more threats to take down.” There’s plenty of room for experimentation in the game, with surprises aplenty as you try out all-new combinations. Placing specific tiles next to others will often boost their effects too, whilst other times they’ll transform them into whole new objects that bring with them completely different enhancements. Some of these are simple, such as Mountains to surround the loop that give the player enhancements, whilst others might bring more enemies to the loop, such as the Cemetery that will spawn a skeleton every three days. Your character will enter battles along the loop which will reward you with cards and resources if victorious, with these cards allowing you to place different structures and landscapes across the world. I know, I know, more threats might sound like a bad idea, but the nastier the monster, the better the reward… Despite this, everything about Loop Hero is incredibly addictive, with it proving satisfying to place tiles around to enhance the world and improve your chances of success, or, in some cases, bring more threats to take down. Reading that back, it might not sound like that satisfying of a gameplay loop, especially since you don’t actually control your character’s movements but instead follow them along and only really manage your resources and place different tiles across the map. If you fail? You get to go again, albeit this time with an all-new looping path to follow. You’re put in the role of a hero who must follow that path, all whilst defeating the many monsters that plague it as you try to gather the resources required to re-build the world. He did leave something behind though: a looping path that constantly comes back on itself. Loop Hero puts players in a world that has been eerily eradicated by the Lich, a mighty dead mage that brought destruction and despair across the land. Check out a gallery of screenshots down below: Whilst there was no doubting that the looping-gameplay would prove just as satisfying on Nintendo’s platform, the reliance on mouse and keyboard controls on PC did seem like something that could make it a little bit more fiddly to play on console.įortunately, the team at Four Quarters have done a more than adequate job of making Loop Hero work on the Nintendo Switch, with it easily standing out as one of the most addictive and unique roguelikes I’ve played in some time. When I saw that Loop Hero was coming to the Nintendo Switch, I wondered how good of a transition it would make.
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